

The SNES version, released exclusively in North America on September 1992, features two-player split-screen support, new graphics and levels, a new user interface, and revamped Cyberscape mode (now called "Cyberzone", with the original Cyberscape mode as an unlockable).

The PCE and GG versions were released exclusively in Japan (by Riverhill) and are the only first-person shooters released for those platforms. Each of these them were the first released first-person shooters for their respective consoles.
#FACEBALL 2000 GAME GEAR PC#
The game was later ported to three systems: the Super Nintendo Entertainment System, the PC Engine (in Super CD-ROM² format), and the Sega Game Gear. It is the only first-person shooter released for the Game Boy and the only game for the system to support up to 16 simultaneous players (using up to seven Four Player Adapters, each of which were only sold as a bundle with the GB version of F-1 Race).

drones, each with their own "personality"). The spiritual successor to the studio's 1987 Atari ST game prototype MIDI Maze, the game has players moving around in a mazed arena as floating smileys (known as Holographically Assisted Physical Pattern Yielded for Active Computeized Embarkation, or H.A.P.P.Y.F.A.C.E.) while shooting large orbs at other smileys to "tag them out".Īlong with multiplayer support (via link cable), the game has a single-player "Cyberscape" mode (with multiple A.I.
#FACEBALL 2000 GAME GEAR SOFTWARE#
Continued abuse of our services will cause your IP address to be blocked indefinitely.Overview The November 1991 issue of Nintendo Power where Faceball 2000 was reviewed.įaceball 2000 (known in the PCE version as Faceball) is a first-person shooter developed by Xanth Software and published by Bullet-Proof Software for the Game Boy exclusively in North America on December 10, 1991. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
